Tag: press

  • Trials on Tatooine

    Trials on Tatooine

    This week ILMxLAB did the first public play test of Trials on Tatooine at the Game Developers Conference in San Francisco. Trails on Tatooine is a first-person story-based virtual reality experiment where you don a headset and get to walk around Tatooine, stand beneath the Millennium Falcon as in comes in for a landing nearly on your…

  • VES Sneak Peek

    Tomorrow, Saturday, February 9 from 2-5pm, the Visual Effects Society will offer a sneak peek at some of this year’s nominated work. I’ll be involved in the Surf’s Up presentation. Come join some of our Nominees as they present their submissions and answer questions. The categories presented include Outstanding Visual Effects in a Broadcast Series,…

  • A couple of Variety mentions

    Surf’s Up got a couple of nice mentions in Variety today. In the article “CGI Lighting get transformed“, David Cohen speaks to our documentary lighting look while highlighting the Academy award nominated Transformers. Thomas Mclean talks about our animated water in his article, “Digital water sends vfx sparks flying.”

  • More press

    Cnet’s Daniel Terdiman writes, “Why Sony Imageworks got an Oscar Nomination for Surf’s Up“. A detailed read about how we made the waves and camera in the film. If you live in Los Angeles, we also might be on KTLA news at 10:00pm tonight. If it doesn’t air tonight, it will air early next week.

  • Number 17

    Surf’s Up makes an appearance as #17 on CG Society’s 2007 Retrospective–“the public-voted list of the most requested cool items for 2007”. They make note of the hand-held camera work and the innovative waves.