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megiddo
destruction of the colosseum
pre-production

 

it started as a line in the script: 
INSERT [PARIS]
 A comet races towards the earth and destroys the Eiffel Tower.
after doing some initial storyboarding and planning i presented an alternative. the eiffel tower (along with all of paris) had been suitably destroyed in armageddon (1998) so perhaps we should consider something closer to "home" for our characters, the colosseum. it was agreed and written into the script.

initial scale model (foamcore)

storyboarding commenced immediately and the first concept from lead storyboard artist Don Sciore was approved by all parties and work could begin.

rhythm & hues was contracted to supervise the production of the miniature plates that would be required for the sequence. they subcontracted the task of the model construction to livingstong/schneider and associates who began the pre-production phase with us, building a scale maquette of the colosseum first out of foam core and later out of plastic. the maquettes were useful for discussions and planning for the construction, camera angles, and the eventual destruction of the monument.

 

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