maya |
useful mel stuff |
3d Point -> Screen Space |
Very often you want to find the 2d coordinates on the screen for a given 3d point. Most often, you want this to feed an animated curve in a compositing package. Here's a little mel script that knows the projection math and takes care of generating the data in a "raw dump" format. From here, it's easy to generate just about any ascii file format that a compositing program might be expecting. |
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