godzilla |
director of
research and development |
developed 2d/3d motion tracking engine
utilized to track helicopter camera moves. |
|
developed and supervised the technical aspects of the baby godzilla flocking shots | |
plate before digital enhancement | |
smooth shaded animation test | |
final shot with 167 baby godzillas | |
flocking software enabled cg characters to react to actors positions and movements | |
very early godzilla motion capture test [rare photo] |
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